Harry Potter A Forbidden Forest Experience

We built lighting effects, practical effects, and set dressing for locations worldwide. Some of the work included: interactive wand battles, 152 lanterns that connected to a show control system, 50 spiders that jiggle as they are lowered from a rig, 60 fog machines, 150 fireflies on individual motors, 2 mistletoe gazebos, 4 screwt crates, 62 animal eyes, 10 werewolf eyes, 25 owls, 200 pumpkins, 75 pygmy puffs, 5 thestrals, 6000 mushrooms with a show control system, and Harry Potter’s Patronus at the finale.

Warner Brothers Studio Tour Hollywood – Potions Experience

We created an interactive Harry Potter Potions experience for  Warner Brother’s Studio Tour Hollywood – Action and Magic Made Here.
All ingredients were sculpted, molded, cast and painted with animation/lighting integrated. Bases made from solid red oak, ingredient name plates made from brass with electrochemical etching and integrated lighting and capacitive touch sensors. Self-stirring cauldron has internal motor and gearing, addressable lighting effects and hand-sculpted translucent potion top to diffuse leds and haze which is piped in through the bottom. All three interactive stations are controlled by a central control cabinet we produced that houses microcontrollers, dmx dimmers, relays, etc.

Universal Studios- Ghostbusters Maze Proton Beams

We created the static proton beams for Universal Studios Hollywood Halloween Horror Nights. Made from acrylic, leds, silicone, and fiber optic wire, we were able to shape the beams however were needed and then provided a standalone show control unit to adjust brightness and sequencing.

Warner Brother’s Studio Tour Hollywood – Mandrakes

We created an interactive Harry Potter Mandrake experience for  Warner Brother’s Studio Tour Hollywood – Action and Magic Made Here.
Mandrakes were hand-sculpted, molded and cast in a semi-rigid urethane plastic with aluminum armature. Mandrakes can be lifted by guests up and out of their pots which triggers a screaming Mandrake effects local to each pot. Internal linear bearing system allows mandrakes to only travel up and down with soft stops on both ends of travel and a pneumatic assisted lift and decent. The dirt pile is cast urethane foam with shredded urethane foam adhered to the surface. The leaves are custom made in-house using rugged urethane rubber and an integral aircraft cable for durability and can be un-threaded and replaced if necessary.

Frankenstein’s Lab

Created a stylized version of Frankenstein’s lab for a production company on the Universal Studios Hollywood Backlot. We specifically made all of the lab equipment based off the 1930’s Frankenstein Film.  In addition to making the wooden cabinets and tables, custom metal hardware, and sculpted and cast elements, we also implemented a show control system specifically for the lab equipment effects consisting of 140 channels of dmx. Every individual light and gauge sweep were independently controllable and animated. An ambient show runs full time and a 30 second “overload” show is triggered by a large themed knife switch (also fabricated by us) on the wall and is synced to an audio track and the room lighting.

Glossier Seattle Mushrooms

Working though DeRouchey Foam, we sculpted, molded, cast and painted 100’s of silicone mushrooms for Glossier’s Seattle store.
There were also a handful translucent mushrooms with internal addressable led lighting.
In-store photos are courtesy of dezeen

 

Universal Studios Hollywood – The Walking Dead

The Walking Dead permanent attraction at Universal Studios Hollywood. We were responsible for the set dressing and props for the entie attraction. Thousands of items, procured, aged/distressed and installed. We additionally created the prop weapons various performers use throughout the attraction, including a shotgun containing a mini smoke generator and led in the barrel wirelessly tied into the show control system to simulate a report from firing.

Westcoaster images courtesy of www.westcoaster.net and taken by Albert Lam @Corkscrewed02

HHN – Ghostbusters Zombie Taxi Driver

We recreated the Ghostbusters zombie taxi driver for Universal Studios Hollywood Halloween Horror Nights 2019.
We sculpted the character around an animatronic skull, molded, cast and painted the skin before dressing it onto a body form and installing in the cab. We also programed the animation for the character via standalone show controller.

Strange Angel Model

Created a 5′ x 7′ architectural model of the Jet Propulsion Laboratory (JPL) for the CBS show: Strange Angel
Made from .0625″ and .125″ baltic birch and card stock.